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Hitman absolution ps3 demo
Hitman absolution ps3 demo






hitman absolution ps3 demo

While I can understand the logic of this feature, I wasn’t overly enamoured of it at first. Not only that, what appears to be their line of sight is marked with fiery red trails on the floor. Yep, a similar system has been implemented here, with Agent 47 able to use an X-ray type mode whereby he can see through cover within a certain radius and pick out all the enemies. It is during the cat and mouse game in the library that we’re first introduced to a new gameplay feature, although anyone who has played Arkham Asylum will probably recognise the similarity to ‘Detective Vision’. Stalking his prey through the shelves and desks, we see him perform an Assassin’s Creed style ledge-pull takedown, after which, he scoops up a nightstick and slowly, but surely, begins to rebuild his arsenal as he uses it to choke another officer and relieve him of his gun. It is once he gets his hands on a power cord, however, that things begin to really move back into familiar Hitman territory.īodies can still be dragged and concealed and, of course, disguises make a return, along with Agent 47 being able to utilise objects in the environment to take out enemies, such as a marble bust used to club someone. Distract and lure tactics see a return here – for example, disabling fuses – and it isn’t long before he performs a silent choke takedown on his first pursuer. He moves through the library, from cover to cover, dropping from ledges and staying out of sight as he begins to take out the police officers one by one in deliciously familiar style. As soon as a pair of feet drop into sight, the music kicks into gear, laden with heavy drama – Agent 47 is here. He starts empty handed, with no trademark Silverballers in sight and must rely on his instincts and survival skills – suddenly the hunter has become the hunted.Īccording to Abrak, the world in which Agent 47 prowls is a living, breathing one, populated by advanced AI, and as we see the Police fan out to cover the interior of the library, it appears he will have his work cut out. When we join him, he has been tracked down to an old library and the police net is closing in. Powered by the new Glacier 2 engine, the game sees Agent 47 on the run in Chicago, target of a citywide manhunt. Hakan Bent Abrak from IO Interactive led the presentation on the last day of E3 and was quick to explain that the demo we were about to see was a pre-alpha build, running on the PS3.

hitman absolution ps3 demo

With Hitman: Blood Money being the first Xbox360 game that I ever finished, I have had a long wait for news of a sequel, but finally, the elusive Agent 47 is making his return and I got the chance at E3 2011 take a brief glimpse at the newly revealed Hitman: Absolution. After five long years on the run, Hitman V has finally broken cover and stepped into the light and, to be frank, it is about time.








Hitman absolution ps3 demo